normalize.longitude {terra} | R Documentation |
Normalize the longitude of geometries, that is move geometries to a bounding box of -180 to 180 degrees
## S4 method for signature 'SpatVector'
normalize.longitude(x)
x |
SpatVector |
SpatVector
rotate for SpatRaster
p <- vect("POLYGON ((120 10, 230 75, 230 -75, 120 10))")
normalize.longitude(p)