R: make_water

make_water {rayshader} | R Documentation

## make_water

### Description

Makes the water in the 3D elevation map.

### Usage

    make_water(
      heightmap,
      waterheight = mean(heightmap),
      watercolor = "lightblue",
      zscale = 1,
      wateralpha = 0.5
    )

### Arguments

`heightmap` | A two-dimensional matrix, where each entry in the matrix is the elevation at that point. All points are assumed to be evenly spaced.
`waterheight` | Default '0'.
`watercolor` | Default 'blue'.
`zscale` | Default '1'. The ratio between the x and y spacing (which are assumed to be equal) and the z axis. For example, if the elevation levels are in units of 1 meter and the grid values are separated by 10 meters, 'zscale' would be 10.
`wateralpha` | Default '0.5'. Water transparency.

[Package rayshader version 0.24.10 Index]