hpp-fcl: Member List

hpp-fcl 1.8.0 HPP fork of FCL -- The Flexible Collision Library

hpp::fcl::HeightField< BV > Member List

This is the complete list of members for hpp::fcl::HeightField< BV >, including all inherited members.

aabb_center | hpp::fcl::CollisionGeometry |
aabb_local | hpp::fcl::CollisionGeometry |
aabb_radius | hpp::fcl::CollisionGeometry |
Base typedef | hpp::fcl::HeightField< BV > |
buildTree() | hpp::fcl::HeightField< BV > | inlineprotected
BVS typedef | hpp::fcl::HeightField< BV > |
bvs | hpp::fcl::HeightField< BV > | protected
clone() const | hpp::fcl::HeightField< BV > | inlinevirtual
CollisionGeometry() | hpp::fcl::CollisionGeometry | inline
CollisionGeometry(const CollisionGeometry &other) | hpp::fcl::CollisionGeometry | inline
computeCOM() const | hpp::fcl::HeightField< BV > | inlineprotectedvirtual
computeLocalAABB() | hpp::fcl::HeightField< BV > | inlinevirtual
computeMomentofInertia() const | hpp::fcl::HeightField< BV > | inlineprotectedvirtual
computeMomentofInertiaRelatedToCOM() const | hpp::fcl::CollisionGeometry | inlinevirtual
computeVolume() const | hpp::fcl::HeightField< BV > | inlineprotectedvirtual
cost_density | hpp::fcl::CollisionGeometry |
getBV(unsigned int i) const | hpp::fcl::HeightField< BV > | inline
getBV(unsigned int i) | hpp::fcl::HeightField< BV > | inline
getHeights() const | hpp::fcl::HeightField< BV > | inline
getMaxHeight() const | hpp::fcl::HeightField< BV > | inline
getMinHeight() const | hpp::fcl::HeightField< BV > | inline
getNodeType() const | hpp::fcl::HeightField< BV > | inlinevirtual
getNodeType() const | hpp::fcl::HeightField< BV > | virtual
getNodeType() const | hpp::fcl::HeightField< BV > | virtual
getNodeType() const | hpp::fcl::HeightField< BV > | virtual
getNodeType() const | hpp::fcl::HeightField< BV > | virtual
getNodeType() const | hpp::fcl::HeightField< BV > | virtual
getNodeType() const | hpp::fcl::HeightField< BV > | virtual
getNodeType() const | hpp::fcl::HeightField< BV > | virtual
getNodeType() const | hpp::fcl::HeightField< BV > | virtual
getObjectType() const | hpp::fcl::HeightField< BV > | inlineprotectedvirtual
getUserData() const | hpp::fcl::CollisionGeometry | inline
getXDim() const | hpp::fcl::HeightField< BV > | inline
getXGrid() const | hpp::fcl::HeightField< BV > | inline
getYDim() const | hpp::fcl::HeightField< BV > | inline
getYGrid() const | hpp::fcl::HeightField< BV > | inline
HeightField() | hpp::fcl::HeightField< BV > | inline
HeightField(const FCL_REAL x_dim, const FCL_REAL y_dim, const MatrixXf &heights, const FCL_REAL min_height=(FCL_REAL) 0) | hpp::fcl::HeightField< BV > | inline
HeightField(const HeightField &other) | hpp::fcl::HeightField< BV > | inline
heights | hpp::fcl::HeightField< BV > | protected
init(const FCL_REAL x_dim, const FCL_REAL y_dim, const MatrixXf &heights, const FCL_REAL min_height) | hpp::fcl::HeightField< BV > | inlineprotected
isFree() const | hpp::fcl::CollisionGeometry | inline
isOccupied() const | hpp::fcl::CollisionGeometry | inline
isUncertain() const | hpp::fcl::CollisionGeometry |
max_height | hpp::fcl::HeightField< BV > | protected
min_height | hpp::fcl::HeightField< BV > | protected
Node typedef | hpp::fcl::HeightField< BV > |
num_bvs | hpp::fcl::HeightField< BV > | protected
operator!=(const HeightField &other) const | hpp::fcl::HeightField< BV > | inline
hpp::fcl::CollisionGeometry::operator!=(const CollisionGeometry &other) const | hpp::fcl::CollisionGeometry | inline
operator==(const HeightField &other) const | hpp::fcl::HeightField< BV > | inline
hpp::fcl::CollisionGeometry::operator==(const CollisionGeometry &other) const | hpp::fcl::CollisionGeometry | inline
recursiveBuildTree(const size_t bv_id, const Eigen::DenseIndex x_id, const Eigen::DenseIndex x_size, const Eigen::DenseIndex y_id, const Eigen::DenseIndex y_size) | hpp::fcl::HeightField< BV > | inlineprotected
recursiveUpdateHeight(const size_t bv_id) | hpp::fcl::HeightField< BV > | inlineprotected
setUserData(void *data) | hpp::fcl::CollisionGeometry | inline
threshold_free | hpp::fcl::CollisionGeometry |
threshold_occupied | hpp::fcl::CollisionGeometry |
updateHeights(const MatrixXf &new_heights) | hpp::fcl::HeightField< BV > | inline
user_data | hpp::fcl::CollisionGeometry |
x_dim | hpp::fcl::HeightField< BV > | protected
x_grid | hpp::fcl::HeightField< BV > | protected
y_dim | hpp::fcl::HeightField< BV > | protected
y_grid | hpp::fcl::HeightField< BV > | protected
~CollisionGeometry() | hpp::fcl::CollisionGeometry | inlinevirtual
~HeightField() | hpp::fcl::HeightField< BV > | inlinevirtual