hpp-fcl: include/hpp/fcl/BV/RSS.h File Reference

hpp-fcl 1.7.5 HPP fork of FCL -- The Flexible Collision Library

Classes | Namespaces | Functions
RSS.h File Reference
`#include <hpp/fcl/data_types.h>`
`#include <boost/math/constants/constants.hpp>`

Go to the source code of this file.

## Classes
struct | hpp::fcl::RSS
| A class for rectangle sphere-swept bounding volume. More...

## Namespaces
| hpp
| Main namespace.
| hpp::fcl

## Functions
FCL_REAL | hpp::fcl::distance (const Matrix3f &R0, const Vec3f &T0, const RSS &b1, const RSS &b2, Vec3f *P=NULL, Vec3f *Q=NULL)
| distance between two RSS bounding volumes P and Q (optional return values) are the closest points in the rectangles, not the RSS. But the direction P - Q is the correct direction for cloest points Notice that P and Q are both in the local frame of the first RSS (not global frame and not even the local frame of object 1) More...
bool | hpp::fcl::overlap (const Matrix3f &R0, const Vec3f &T0, const RSS &b1, const RSS &b2)
| Check collision between two RSSs, b1 is in configuration (R0, T0) and b2 is in identity. More...
bool | hpp::fcl::overlap (const Matrix3f &R0, const Vec3f &T0, const RSS &b1, const RSS &b2, const CollisionRequest &request, FCL_REAL &sqrDistLowerBound)
| Check collision between two RSSs, b1 is in configuration (R0, T0) and b2 is in identity. More...