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hpp-fcl
1.6.0
HPP fork of FCL -- The Flexible Collision Library
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Go to the documentation of this file.
39 #ifndef HPP_FCL_COLLISION_H
40 #define HPP_FCL_COLLISION_H
82 std::size_t res =
collide(o1, tf1, o2, tf2,
103 solver.enable_cached_guess = cached;
111 res = func(o2, tf2, o1, tf1, &solver, request, result);
114 res = func (o1, tf1, o2, tf2, &solver, request, result);
127 std::size_t res = operator()(tf1, tf2, (
const CollisionRequest&) request, result);
std::size_t operator()(const Transform3f &tf1, const Transform3f &tf2, CollisionRequest &request, CollisionResult &result)
Definition: collision.h:124
request to the collision algorithm
Definition: collision_data.h:198
support_func_guess_t cached_support_func_guess
the support function intial guess set by user
Definition: collision_data.h:149
Vec3f cached_gjk_guess
the gjk intial guess set by user
Definition: collision_data.h:146
void swapObjects()
reposition Contact objects when fcl inverts them during their construction.
std::size_t collide(const CollisionObject *o1, const CollisionObject *o2, const CollisionRequest &request, CollisionResult &result)
Main collision interface: given two collision objects, and the requirements for contacts,...
std::size_t(* CollisionFunc)(const CollisionGeometry *o1, const Transform3f &tf1, const CollisionGeometry *o2, const Transform3f &tf2, const GJKSolver *nsolver, const CollisionRequest &request, CollisionResult &result)
the uniform call interface for collision: for collision, we need know
Definition: collision_func_matrix.h:61
Main namespace.
Definition: AABB.h:44
Definition: collision.h:95
The geometry for the object for collision or distance computation.
Definition: collision_object.h:64
Vec3f cached_gjk_guess
stores the last GJK ray when relevant.
Definition: collision_data.h:172
ComputeCollision(const CollisionGeometry *o1, const CollisionGeometry *o2)
collision and distance solver based on GJK algorithm implemented in fcl (rewritten the code from the ...
Definition: narrowphase.h:51
support_func_guess_t cached_support_func_guess
stores the last support function vertex index, when relevant.
Definition: collision_data.h:175
bool enable_cached_gjk_guess
whether enable gjk intial guess
Definition: collision_data.h:143
the object for collision or distance computation, contains the geometry and the transform information
Definition: collision_object.h:158
std::size_t operator()(const Transform3f &tf1, const Transform3f &tf2, const CollisionRequest &request, CollisionResult &result)
Definition: collision.h:99
collision result
Definition: collision_data.h:250
void updateGuess(const QueryResult &result)
Definition: collision_data.h:178